AI Insights · Timothy · April 2023
Top 5 Battlefield Commander Games on Android in Brazil - Q1 2023
In Q1 2023, the top Battlefield Commander games in Brazil showcased varied performance trends in weekly downloads, revenue, and active users.
In Q1 2023, the top Battlefield Commander games on Android in Brazil exhibited diverse performance metrics, reflecting their popularity and monetization strategies. Here’s a detailed look at the performance of these games according to data from Sensor Tower.
Clash Royale from Supercell saw a notable fluctuation in weekly revenue, peaking at around $63K in early January and maintaining an average of $26K to $44K in the following weeks. The game’s weekly downloads displayed a significant spike in late February, reaching approximately 101K downloads, while weekly active users slightly declined from 8.4M in late December to around 6.7M by the end of March.
Riot Games, Inc's TFT: Teamfight Tactics experienced consistent weekly revenue, ranging between $1.3K to $4.8K, with a noticeable peak in late March. Weekly downloads for the game remained relatively stable, fluctuating between 2.2K and 4.9K. The weekly active users saw a decline from 169K in late December to around 117K by the end of March.
Art of War: Legions by Fastone Games HK had a steady revenue stream, averaging between $1.9K and $4K weekly. Weekly downloads showed a decreasing trend, starting from 5.8K in late December to around 860 by the end of March. The game's weekly active users also saw a decline from 50K to approximately 23K over the same period.
King God Castle from AWESOMEPIECE had a modest revenue range, starting at $1.3K and peaking at $2.4K in early January. Weekly downloads remained low but stable, with a slight increase from 1.9K to around 3.7K by the end of March. Active users showed an upward trend, growing from 7.9K in late December to about 8.7K in late March.
Lastly, Art of Conquest: Airships by Lilith Games SG Pte. Ltd. demonstrated a consistent weekly revenue, averaging around $526 to $1.2K. Weekly downloads started strong at 9.6K in late December and gradually decreased to 7.2K by the end of March. The game's active users increased from 18K to a peak of 24K in late January before settling at around 17K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.